Co-Founder and CEO Alex West brings over two decades of business experience, spanning from his early days in his family's midsize manufacturing corporation to spearheading ventures in the gaming and crypto sectors. During his tenure as a professional Magic: the Gathering player Alex wrote strategy and lifestyle articles for every major publication, organized two successful player teams, and designed the winning deck for Pro Tour Dragon’s Maze.
Co-Founder and Principal Game Designer Dan Burdick was responsible for player experience at Magic: the Gathering, where he drove initiatives that grew the brand from 300m to 1b in annual revenue. Dan has over a decade of experience designing TCGs on global franchises such as Pokemon, Elder Scrolls, and Legends of Runeterra.
Technical Co-Founder and CSO John Tigue is an accomplished software entrepreneur, having contributed to open source projects and standards since his involvement with Apache and W3C/IETF. He was one of 16 members of the XML 1.0 Working Group, wrote the code that integrated XML into Apache web servers, and his Web Broker Note was the genesis of SOAP.
CTO and Engineering Director Scot Anderson has over twenty years of experience shipping software for both start-ups and industry powerhouses. He was responsible for developing several games on Microsoft’s experimental Surface hardware, is a successful crypto entrepreneur, and holds two software patents.
Game Director Benjamin Lundquist has over a decade of experience leading design teams for trading card games on paper, traditional digital, and blockchain. He led the Magic: the Gathering team that made the acclaimed Dominaria Remastered set, worked on Ascension expansions, and his family friendly games are sold at Target. He is a former professional Magic: the Gathering competitor, and played for the US national team in the 2006 World Championships.
Eleanore is a lifelong gamer, playing or running tabletop RPGs for over 25 years. She is internationally recognized by the SCA with the Order of the Laurel for her scholarship and craftsmanship of 12th-century French garments.
Product Manager Meredith Fletcher has shipped over twenty games including mobile, AAA, and NFT projects. She has guided releases with 8 figures in both revenue and downloads, launched products to the top of the app store charts in the Entertainment and RPG categories, and broken app monetization records twice.
Dan is a former high stakes poker player & was one of the strongest players of Limited in the early years of Magic: the Gathering’s pro tournament scene. Dan is adept at gathering info, synthesizing it, and making strong decisions on the fly.
Michael is an experienced world-builder and an expert storyteller. His work for Verses is influenced by his love of tabletop RPGs.
Pete is a former professional Magic: the Gathering player with multiple top finishes throughout his career. He also helped design Magic: the Gathering as a part of the Play Design team at Wizards of the Coast. Pete has a strong passion for gaming and game design.
Saer is a game designer and producer. They came to the world of game design by way of theatrical writing and production and was TA for the Certificate of Game Design program at UW's School of Professional & Continuing Education. Saer is proudly Queer, neurodivergent, and passionate about addressing systemic barriers of entry for game-makers and game-players alike.
Mike’s addiction to video games began in the '80s. His 1st game console was the Sega Genesis. The countless hours spent playing Revenge of Shinobi, Virtua Fighter, Tekken, and Street Fighter ultimately led him to create game art. He has worked on multiple game titles for PlayStation, PSP, PC and mobile. He also has a cat that likes to chronically vomit around his work area.
Kristoffer Stout is an industry veteran who got his start as a 2D artist on Sega Genesis titles in the early nineties. Kristoffer continued working on various AAA games as a game designer for over a decade. He has spent ten years as a game designer and artist in mobile games.
Anders is a graphic designer with 10 years of experience specializing in web design and motion graphics, both 2D and 3D.
Kyriakos has been working on games for the last 9 years. He has a senior level of expertise in world-building using Unity and Unreal Engine. He has contributed to the development of numerous PC and Mobile titles, including games such as Escape from Tarkov, Deceit 2, Homeseek, and War Robots.
Andy is a competitive TCG grinder, a published poet, and a marketing strategist specializing in direct response copy. He wrote copy as a freelancer for over 10 years. Now he creates marketing and writes copy for Verses. "Writing copy for a card game is a match made in heaven." He says.
Alberto Sueri and Johnny Moutzouris are co-founders of Motif Music Production. A sonic duo focused on crafting sound and music for video-games, as well as other media.